In a high realism game I'd normally never let a player parry/block a gun with a sword, mainly due to the unlikely hood of intercepting the bullet but also because of the forces involved. I'm going to reconsider this for characters with preturnatural awarness and/or speed. The reason is explained in the following links.
Coolest thing I've seen in a while.
so when Rampage comes back it's going to be with two adaantium katana's then?
ReplyDeleteI really hope not. There is a deflect power though.
ReplyDelete